Provinces and Regions
Rise of the Archons contains 14 Provinces with hundreds of dungeons all interconnected in a vast open world environment. Players of all classes and creeds, levels and experience are able to interact and team up with few limitations on who goes where. Some restrictions are however in place to protect new and low level players.
There are a mix of instanced and persistent dungeons for all levels of players. Expansive maps and dungeons lay waiting for those brave and strong enough to claim their treasures and defeat their guardians.
The world is divided into two worlds, the Old and the New.
The Seven Provinces of the Old World
With the growing strength of the human race, villages are being reestablished across Archia. From the swamps of Woomyon, to the chilling highlands of Azurion, battles are fought between good and evil.
Province | Start Location |
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P1 – Bichon P2 – Woomyon P3 – Mongchon P4– Gi-Ryoong P5 – Prajna P6 – Azurion P7 – Honghuon |
S1 – Border Town S2 – Gingko Tree Valley S3 – Taoist Village |
The Seven Provinces of the New World
For many thousands of years, the New World has been banished of humans. The power of the Lords here is unwavering, it is truly a cruel place to be.
Province |
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P1 – Pangu P2 – Hulijing P3 – Ganhan P4– Panthera P5 – Daozang P6 – Thundra P7 – Ranshao |