[Update] Wednesday 26th April
Today’s update is more of a assessment on the monster lag than anything exciting. A few procedures have been cleaned up and some statistical functions added to see where we might be able to make things run more smoothly.
There are a few updates that made their way into today’s reboot:
- Fixed Punish not always hitting at distance
- Decimate only uses 1 poison per successful swing
- Fixed MorgulBlade consuming poison
- Updated shop stock on Frozen Ground
- Other various clean ups